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Making the animated gif - continued

Stage 2 making the animation

Planning

The gif itself has to be built up in stages. You need a storyboard to show what you want it to do. That will give you an idea of how many frames you are going to make and the position of the components in each one.

For the storyboard only put in the minimum of positions - you can always add other frames if you feel they are needed - later!

You do not need a minutely changing position for the eye to perceive that smooth movement is occurring - but the more frames you put in the smoother it will be (and also the bigger your file size will be!). In the DiDA course they are NOT assessing you on how brilliant your animation is and you are limited to size - so don't spend hours on it. Just be reasonably happy with the outcome.

Making the GIF

The spinning wand emits different coloured stars at random positions. Each frame therefore requires previous frames not to be seen. You therefore cannot use a transparent background. That is only possible if the new image occupies exactly the same space as the earlier one. A background colour has to be tried out. I found the most effective was a black background.

The first frame had no stars - only a wand.... each subsequent frame had that wand at a different angle and was surrounded by stars - their colour changing as it rotated...

 

Within Fireworks it is possible to save a sequence of images.

Open the Frames panel - Window - Frames.

The Frames Panel will appear on the right hand side of your screen.

The symbols at the bottom of this window allow you to choose the properties of your animation.

You can choose how often you want your sequence of images to repeat by clicking on - it is by default set at infitine looping.

will allow you to insert a frame or delete one.

When I had the animation working as I liked I was then able to add the static script and image.

I saved the aminated gif - ALWAYS save your work in stages!

I then reloaded it into Fireworks and added the static graphics to it. I only needed to do that once - it went on all layers. I altered the order of the graphics and ran the animation through. When I was happy with it I saved it under another name - so I still had a copy of my earlier version.

You need to decide on the position of the graphics and their size. Text should be readable!

You can give credit to an originator of a graphic on the gif... and on a webiste a link to their site is useful too. It all depends on how much of your creation should be credited to someone else!

I took the cat from an image by 'Bones'

I sought permission to use it even though I have not used the main part of the picture in my animation. 'Nicking' part of someone's work is as bad as 'nicking' the whole thing! Ask permission and give credit to the originator of the graphic.

I filled in the cats' eyes witha gradient green fill as I wanted them to stand out more.

If I was writing up why I used the cat image I would simply say it enhanced the finished product - and that I lacked the skill to produce one of that quality. The alternative would be to do a simple sihhouette... but the shading on this image is far superior.

Remember in a DiDA writeup you need to justify decisions... but saying you liked the effect and that others did to (testing out the work on others) is all that is needed. It is best to show them alternative stages - that way they will not just be 'nice' to you and say what they think you want to hear. My daughter agrees that the cat in the animated gif makes it more professional looking and pleasing to the eye! Do you?